Use job coverage, not fantasy loadouts
This game rewards a team that covers reception, treatment, movement, and defense. Public evidence does not support a single locked endgame build list.
Open class roles, anomalies, threats, and character pages from one hub. Use this as a directory, not as a fake min-max spreadsheet.
Compare all ten known classes by role, solo fit, team fit, and confidence level.
Start with the full anomaly hub, then branch into visual, photo, CCTV, or named threat pages.
Check Barney, Ratthew, Liz, and other named-character questions without flattening theory into fact.
This game rewards a team that covers reception, treatment, movement, and defense. Public evidence does not support a single locked endgame build list.
Pick the job you need, then move into the class guide, squad planner, or anomaly directory instead of opening disconnected entity pages.
Connect class and anomaly choices to treatment items, Animal Coins, and reward-status limits.
Use the room-flow and event hub when a build choice depends on shift pressure or emergencies.